Can I get away with just brushes if I'm not entering anything? What else might I need?
Can I get away with just brushes if I'm not entering anything? What else might I need?
This got mentioned in another thread, but since people might have missed it, I thought I would make a separate topic.
This year there will be a board game library and play area at ReaperCon! You'll be able to borrow a game from the selection in the library to play with friends old or new. But don't worry if you aren't familiar with how to play any of the games! A friendly volunteer will be on hand to help you learn a new game.
That friendly volunteer is my husband, who I am poking to come to this thread to introduce himself. He's not much of a mini painter (due to vision problems), but hopefully you all won't hold that against him. :-> If you're a long-time ReaperCon attendee, you might even recognize him, as he accompanied me in 2005 and 2007.
We're both looking forward to seeing everyone soon!
I had a minor problem this weekend with 2 people wanting to join a game that was already maxed out. Normally this isn't an issue because they just wait for enough people to start another group, but these two interpreted is as an attack against them and refused to believe that there is an upper bound on the number of players at any RPG table.
This got me wondering how much the upper limit that GMs accept at a table varies.
So what I'd like to know is, Do you think there is a maximum? If so, what is the maximum. Does it change depending on which RPG you are playing?
Just to go first, The game was Mechwarrior 2nd edition and the game was at 8 players + GM, which is above what I normally think of as the maximum which is 7 + gm for most games.
I've made a start on Mashaaf, a gigantic maggot-like abomination that came with the Bones II Kickstarter.
It's a big lump of plastic, roughly 90 x 100 x 150 mm, and quite difficult to handle; I'm not really looking forward to trying to paint it. I can only imagine how difficult it would be to manage something like this in pewter.
It needs quite a bit of filling between the sections, but no more than would normally be expected with a miniature of this size. I haven't (yet) filled around its arm-sockets; that may not be necessary (I hope).
It's supposed to have a sort of panel-mandible on either side of its maw, but I was sent two of the same side and so one of them doesn't fit the moulded socket. I've filled both sockets, and I'll decide later on whether or not I want to try to mount the panels with pins. I may just leave them off entirely.
Also, there are a couple of smaller sockets moulded at the sides of the tentacly mouth section; I have no idea what they're supposed to be for and I certainly didn't get anything in the package that could go there. I've filled those sockets as well.
Greetings,
I have received the ok from LadyStorm to promote my 5e D&D game for ReaperCon 2015. It will take place in a sci-fi setting and will use the futuristic variant rules. Players will be able to choose between Pre-generated bounty hunter characters or create their own based on the 5th edition ruleset. Players will be able to choose their bounties and will have to join forces to bring in their targets....either dead or alive.
I will have the Players Handbook, Dungeon Masters Guide, and Monster Manual with me, along with any character sheets, pencils, handouts, and miniatures that will be required to play. Players need only bring a set of dice and/or a miniature of their choice (if not then we can provide that for you). Unfortunately this will not be a D&D Encounters official game and it will not count towards any official characters. However, if you have wanted to give 5th edition a try and/or are looking for a fun twist on 5th edition, then join us!!! Look for my game when registration opens for it!
Intended for ages 16+
For D&D basic rules .pdf's please visit:
http://dnd.wizards.com/articles/features/basicrules
Should you have any questions...please feel free to ask in this thread.
Dates and times of the games
Thursday April 30, 2015 from 2pm - 6pm (4 hours)
Friday May 1, 2015 from 2pm - 6pm (4 hours)
Saturday May 2, 2015 from 2pm - 6pm (4 hours)
All statistics and race, gender, age, name, etc info will be penciled in to allow for personalization of your character.
Pre-made Character Concepts (all classes will start at level 5):
1) Goliath Barbarian (Path of the Berserker) - Mad Max themed off-world/outcast bounty hunter designed for maximum damage and damage reduction. A great front line melee "in your face" kind of character brandishing a Vibro-Great Axe.
2) Human Cleric (War Priest) - This character will wield their holy symbol as their weapon. It helps that their holy symbol is larger than they are and has 12 laser pistols concealed in hidden compartments. They will dish out large amounts of damage, and with the aid of their god, they will rain down pain upon their bounties.
3) Human Fighter (Champion) - This character's class abilities are all given to him/her by a chemical harness attached to their arms, legs, chest, and head. This "poison" will give them immeasurable Strength and Speed that will allow them to push themselves in combat, punching harder and faster than most, and even giving them brief health without any limitations. However, "poison" is highly addictive and the longer it is in your blood stream the more damage it does to your body.
4) Human Monk (Way of the Open Hand) - This ex-Yakuza enforcer is well trained in martial arts and is just as exceptional with his vibro-kitana as he/she is with their fists and kicks. Clad in formal business attire, they can blend into crowded streets and strike down their bounties before they even see the first fist fly.
5) Half Elf Paladin (Path of Vengeance) - This Paladin enters the field of combat dressed in traditional religious regalia, but hidden under their sleeves lies a pair of blessed longswords that will strike down any heretics they find. Normally, he/she is a calm and collected individual, but once they are given a calling, the Paladin will follow it until either their target is vanquished....or they are.
6) Wood Elf Ranger (Hunter) - The Ranger puts the hunter in Bounty Hunter....armed with a laser rifle, an array of traps and gadgets, and dressed to be able to take on a small army, the hunter always gets its prey. They are able to track down their bounties even in the densest of jungles. No one is safe from them.
7) Cyborg Rogue (Assassin) - The rogue is cybernetically enhanced to take out bounties silently and efficiently. The rogue comes with a kitana and laser pistol as well as a state of the art integrated stealth camouflage system. It's almost like they once played game involving metallic gears that are solid.
8) Tiefling Warlock (Fiend Pact) - "If you ask any of the other bounty hunters, Warlocks are the ones you stay away from. it's as if they made a pact with a devil. Sure we can blow things up, but they can summon hellfire and brimstone and not even mess up their black eye liner." - Random bounty hunter
9) High Elf Wizard aka Gearhead (Evocation) - The Gearhead uses technology as their main means of punishment. They can shoot jets of fire from their wrists watches, fire rockets from their shoulder mounted launchers, overload their systems to create shock waves of lightning. Don't let the grey pointy hats and beards fool you, they mean business.
http://wyrd-games.net/community/topic/107615-march-30th-darkness-comes-rattling/
http://wyrd-games.net/community/page/index.html/_/wyrd-news/27th-april-monday-preview-r87
This looks pretty cool. I've always loved Wyrd's stuff, and it is good to see them develop a new IP.
Looks like they are going direct to retailer to and avoiding kickstarter.
As a suggestion and not a criticism. The pictures of the bones on the main page are hard to make out the details of the figures. I would suggest at the very minimum hit them with a gray primer or even a wash of black to make the details pop. I have to admit my eyes are not that good and some of the figures look like sculpted mashed potatoes when I know that this is not the case.
My 2 cents.
Little early for this but anyone leaving early Monday morning after the Con is over (I know I know we don't want it to end!!!). Just weighing options right now.
thanks
Not sure on the direction I want to go on this one. Right now I am working with 2 different colors: Gunmetal for the main armor and Honed Silver for the highlights, etc. I may end up tinting the metal, but i'll cross that bridge later. Suggestions would - as always - very much welcome, seriously I would appreciate peer review style comments!
Here is two different lighting for a start comparison.
Decided to start on my Counterblast! figs in the new year, and I know there are some others on the forums here that were in on that kickstarter, so figured I'd start and open topic.
I went in for the Ultonium level and got one of each starter set.
That's a good sized pile o' figs....
I'm planning to start with the Mekkus. Let's open those bags and take a look.
Ummmm, hmmm. I need to go sort out what belongs with what I think....
I was wondering if my fellow forumnites could help me out. I wanted to get a feel for the Pro's/Cons' of different systems. What you like about it, how well it works with new players, do they accommodate for both Fantasy & Sci-fi, etc?
Example:
System: D&D 5e
Pros: I like bacon
Cons: It doesn't have enough Bacon.
More details: typing is fun.